
Thronesian Livability
Note: Please note there are spoilers here from Game of Thrones season 7, so if you aren’t caught up by now, beware! Also note that this information is solely based on the HBO show and not the books.
In the game of thrones, you win or you die… but what’s the quality of life like for a resident of the seven kingdoms? Sure, there’s the queen’s justice, but is there environmental justice? (spoiler- no) Walkability? Connectivity? Economic Opportunities? What’s the land use like of the capitals of the seven kingdoms? What are their food systems? How does each capital fare against domestic threats?
Cumulatively, I’ve done weeks and weeks of “research” (read: watching #DemThrones) and I’ve broken down the urban form of each of the most viewed castles of Westros in the series. I’m sticking to Westros for the sake of brevity, but maybe the kingdoms of Essos will be a future part two. All of these are feudal societies that include a hierarchy of power and ownership of lands.
The Scoring
- Defense:
High score— Dragon spitting fire on Lannister troops
These are incredibly defensible, strategically-built castles or cities that can fairly easily withstand any attack. This scene is from season 7, the most recent season, where Dany flies her dragons nearest to Kings Landing to attack the Lannister troops for their attacks on her allies.Medium— Jon Snow facing the cavalry
These have pretty well-established defense mechanisms or positions. The castle or city is able to be defended from most attacks. This scene is from Season 6 when Jon Snow and other fellow northerners try to take Winterfell back from the horrible, awful, no good, very bad Boltons, who caused terror in the north when they occupied the castle.Low Score— Baby dragon in chains
These areas do not score well on defense because of their vulnerabilities to attack from the ground or sea. I used a baby dragon in chains to describe these places because while they may have some fortification, there is one huge weakness that allows them to be attacked.
- Environment:
High Score— Ellaria Sand strolling through gardens
These are lush cities or castles with plenty of access to open space, decent stormwater management (for the time), and sanitary systems. I use this image to show how the beauty and access to nature as well as the deftly placed water features with implied impeccable stormwater best management practices (BMPs).Medium— Robb Stark in the Rain
These cities are not quite as lush, but still have access to open space and greenery. They may have challenges with stormwater management because of the amount of impervious surface and/or their sanitary sewer system. I chose Robb Stark in the rain because, rain = stormwater and he represents the places that seem unbothered by the precipitation.
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Low Score— Samwell Tarly dry heaving at his cleaning duties
These are areas that are mostly bleak mud pits or stone without much in terms of greenery, stormwater management, or sanitary systems. Samwell is how I feel like all the residents of these places must feel on a sweltering day of Summer as the mud pit off-gases its odors into the village. Yeah, you get it.
- Food System:
High score— Joffrey Baratheon cutting his wedding pie
These areas have a wealth of food security stemming from either self-grown or payments/yields from their hinterlands, or surrounding agricultural areas. In the case of most feudal systems, some portion of the farmers’ or other craftsperson’s’ yield goes to the lord. What better “let them eat cake” moment than the gluttony of a palace feast to exhibit food security.Medium— Dany eating a heart
These areas do not have as much access or security in food resources, but there always seems to be something they can scrape together, that is to say, it may not be the most choice cut of meat.Low Score— Crowds in Essos reaching for a single slice of pizza
These areas see a shortage of food and have high food insecurity leading to many of their poorest citizens being unsure of where their next meal will come from. This gem was not of my making, but found on giphy, but it’s awesome.
- Transportation and Connectivity:
High score—Ominous strolls of Tyrion and Varys
These areas are well connected both interior to their streets and areas as well as to the rest of Westros. In these places, one can make ominous plans for creating chaos no matter if it’s a game of pits or ladders.Medium— Septan leading the walk of Shame
These areas are somewhat connected internally and to the surrounding areas and the rest of Westros, but may face challenges like rough terrain or unestablished roads if they need to reach a place in a small amount of time. I use this image because while the transportation infrastructure may be there, the journey may not be easy.Low Score— Targaryen fleet sailing to Dragonstone
These areas are relatively disconnected. They may be very insular and difficult to access by different modes of transportation. I use the Targaryen fleet sailing to show the lengths to which you may need to go to access these places, which are often not on mainland Westros.
- Economy:
High score—Tyrell loot from the sacking of Highgarden
These areas are rich in economic industry either directly paid (gold) or indirectly paid (goods and services). They are economically independent and can afford nice things.
Summary of Livability
In part 2 of this blog, I’ll provide more information, context, and nerddom to explain each scoring.
(all Photos, except the pizza gif are from the HBO series)
Christine E. Mayeur, AICP is an urban planner with a unique set of skills and hobbies, interested in all things creative and challenging. Christine uses her history of working with communities through grassroots organizations along with her planning skills to help plan transportation systems and environmental solutions that meet the needs of all users.